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Imagine….. just for a moment, you’re in
the midst of a streetfight. Every kick or punch you
throw is either intercepted or destroyed, you try to
regain your composure only to be pummelled backward
with tremendous forward pressure through a flurry of
punches straight down your centreline. You stick your
arms up with the hope of covering, only to have your
arms spat back at you. You’re grabbed around the
neck and met with a relentless barrage of headbutts
knees and elbows.
You’ve just been introduced to what is referred
to in J.K.D as the rally. This is a typical picture
a J.K.D man would paint if push came to shove. It’s
been nearly thirty years since the untimely death of
Bruce Lee and yet, the interest in the little dragon
seems to grow strong every year. Many have said that
there will never be another Bruce Lee and whilst it’s
true, he left behind a blueprint or a vision as to how
he wanted his art to progress. That vision was left
in the hands of his protégé; the man credited
for taking J.K.D to where it is today, Guru Dan Inosanto.
Bruce Lee was certainly a master of the martial arts,
at 5ft 7 and weighing only 135 pounds he had the God
given attributes that any athlete would envy. He also
had the determination and drive of a high performance
machine. Every aspect of his training had to serve his
means, and his means was to be able to terminate a fight
as quickly and efficiently as possible. In order to
do that, Bruce Lee looked beyond system and style and
discovered the limitations of the Wing Chun system as
it applied to him, forcing him to look outside the system
for the truth in combat.
Between 1964 and 1973, Bruce Lee with the help of Dan
Inosanto researched and dissected every known fighting
art the two could discover of that time period. What
they discovered was that certain systems were better
suited for a particular range of combat over others,
an instant transition from range to range, a flow that
would allow them to maximise their tools with the most
efficiency in the midst of combat, whilst other systems
developed a particular mindset for combat.
The following is a brief outline on some of the principles
and attributes in Jeet Kune Do.
Footwork: the art of moving
Mobility is the heart and soul of combat, with the
nature of combat being to hit and not be hit, to truly
understand combat is to understand footwork. Good footwork
allows one to control the fighting measure or the distance
between two fighters. The person who controls the fighting
measure or this ever changing relationship, ultimately
controls the fight. Proper footwork is the delivery
system of any technique, whether it be kicking or punching,
a transition or shifting of body weight has to occur
via the use of footwork. Good footwork is balance in
motion with the ability to be put in a favourable position
to strike effectively and avoid being hit. Irrespective
of what art you study the principle of footwork has
to fall into one of the following categories your either
moving:
- Forward
- Backward
- Lateral Right
- Lateral Left
- Circling Right
- Circling Left
- Stationary
- Diagonal
- Dropping elevation
In Jeet Kune Do we have many ways to develop footwork,
either through the use of focus mitts, weapon sparring
or specific isolated drills.
Range
In creating Jeet Kune Do, Bruce realised that regardless
of what fighting style one studied, a fight had to fall
into one of the four ranges of combat.
- Kicking
- Punching
- Trapping
- Grappling
Kicking range is the range whereby you can kick you opponent
and he can possibly kick you , but you’re just outside,
or a little too far away to punch. In kicking range a
J.K.D man might draw from the arts of Savate, Pananjakman,
or Muay Thai. Savate is the French art of foot fighting,
it is known predominately for its pinpoint accuracy and
its ability to change lines of attack with very little
effort. Pananjakman on the other hand, is the Filipino
art of low line ballistic kicking. This is not a pretty
art but nevertheless very efficient. The Muay Thai mentality
allows the J.K.D fighter to develop the hardcore conditioning
of the Thai fighters along with the ability to kick through
their target.
Punching range is the next available range to us, whereby
any of our five punches, our jab, cross, hook, uppercut
and overhand could come into play. In this range a J.K.D
man will draw from the best people in the world, and
that is the western boxer.
Trapping range is the range where some of our most
brutal, vicious and barbaric tools come into play, our
headbutts, knees, elbows , eye gouging and biting. These
are the tools that take big people out of the picture
very quickly. In this range we draw from
Jun Fan, Wing Chun, Filipino Kali, Muay Thai and Pananjakman.
Grappling range is the last and final range, which is
available to us. This is the range in which both people
have tied up, in either a clinch or possibly a headlock,
chances are that both people will go to the ground.
The person who obviously has some sort of grappling
skill or knowledge of how to function in this range
will ultimately win the fight. In this range the J.K.D
fighter might draw from: Brazilian Ju Jitsu, Sambo or
Western wrestling.
So the concept is being able to function in all ranges
of combat, through seeking the best people in each particular
range and learning to play their game, be it punching,
kicking, trapping or grappling. Like a chain, which
is only as strong as its weakest link, we too have to
be honest with ourselves and strengthen our weakest
link. The beautiful thing about throwing yourself in
the deep end and learning somebody else’s game,
is that you could never develop a bad arse attitude,
because you’re forever being punched , kicked
, pushed, pulled and choked out by someone better than
yourself. But even though you’re being beaten
in their game, you’re also aware they haven’t
begun to play your game yet, which is to streetfight.
Attributes
The ability to execute any technique flawlessly with
surgical precision, irrespective of what art one studies,
requires not only the physical understanding of that
technique but also the cultivation of underlying ingredients
known as attributes.
Attributes are qualities, like speed, power, timing,
rhythm, footwork and co-ordination. It is the very nature
of these attributes that allow a technique to work.
Although there are a select few people that possess
natural attributes to an inherently high level, the
beautiful revelation is that we can all develop these
qualities to a high degree.
One training method we use in Jeet Kune Do is weapon
sparring. From the viewpoint of someone watching for
example, a knife sparring match, all they would see
is two guys flailing knives at each other. They wouldn’t
see the subtleties of the attributes it was developing,
for example, footwork, line familiarisation , fighting
measure, body mechanics and cat like reflexes, not to
mention being able to fight with a knife. Now! the beauty
of all this is, that it transcends to empty hand. If
we were to lose the knife, we would still be moving
exactly the same way, only now, because of all that
flight time spent in knife sparring, we have cultivated
our attributes to a high level and being able to respond
to any given stimulus.
Lines of Attack
One of the most important aspects of combat lies in
the ability to be able to recognise and deal with an
attack spontaneously. Too many martial artists are so
caught up with different types of attacks that are thrown
at them and the various types of approaches that might
counter such an attack, that they fail to understand
one crucial concept. That concept being line familiarisation.
Line familiarisation is the ability to recognise a
particular angle/angles of attack and becoming familiar
with those angles, there by responding appropriately.
The Filipino arts of Kali and Bruce Lee’s Jeet
Kune Do both follow a common denominator, in that they
are more concerned with angles of attack, rather than
the weapon or tool itself. The Filipino’s through
their battle proven arts of Kali have devised a very
unique method of training, which not only applies to
the bladed systems, but also to the empty hands. Drills
such as Numerada , Sumbrata, Hubud, and weapon sparring
not only develop the ability to recognise certain lines
of attack but also develop certain attributes necessary
for combat.
Attacking Process
Bruce Lee was a genius, in that he could meticulously
dissect his opponents physically, mentally and spiritually.
Although he possessed superior attributes, his ability
to enter and close the deal on his opponents was calculating
and almost effortless. Bruce understood that in order
to terminate any fight, there was a progressional phase,
which allowed him to attack intelligently.
At long range, Bruce termed this the “preliminary
analysis” of the fight. This is the range whereby
for the first few seconds of the fight, we’re
trying to establish who it is we are fighting. For example,
our opponent might shape up like a boxer, giving us
the impression that he’s had some sort of boxing
training or, that he might just be a streetfighter.
He may even get into some convoluted stance, indicating
that he’s had some sort of martial arts training.
Either way, we’re receiving some sort of subtle,
but valuable clue as to whom it is we are dealing with.
Once we establish who it is we are fighting, this is
where we “pot shot” our opponent, moving
around using footwork trying to score with a stop hit
or draw some sort of response in order to enter safely.
Pot shotting can be in the form of a single direct
attack to one line, then faking that line and attacking
another line, with the emphasis being to enter on our
opponent safely. On entry, we straight blast our opponent
straight down his centreline, doing the 50-yard dash,
putting as much forward pressure on our opponent as
possible, not giving him an ounce of space to breath.
This stage of the fight Bruce termed the rally, with
the intention of closing the deal in“ trapping
range” through the use of headbutts, knees and
elbows.
If for some reason the rally were to fail and the range
were to open up again, we would go back to pot shotting
and start the process over again, sticking, moving,
inflicting as much pain as possible before entering.
Conclusion
It should be evident by now that this process known
as Jeet Kune Do is more than just a collective arsenal
of technical repertoire . It is about the cultivation
of a superior mix of attributes along with the understanding
and development of certain immutable principles that
make up the animal known as Jeet Kune Do.
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